The software allows users to import 3D models into a virtual space that can be moved and animated accordingly. The positioning of the 3D figures can be easily altered, the facial expressions can be altered (as long as the model has morphs to use), and motion data can be applied to the model to make it move. Along with these functions for models, accessories, stages, and backgrounds can be added to create an environment, and effects such as lens flares and AutoLuminous (an effect that makes things glow and light up) can be applied as long as the MikuMikuEffect (MME) plugin is installed into the interface. Sound and music can also be added to create music videos, short films, and fan-made stories. The motion data used to animate the characters and the pose data mainly used for making screenshots can be exported as .vmd (Vocaloid Motion Data) files and .vpd (Vocaloid Pose Data) files, respectively. The exported files can then be imported into other projects made with software that can use the file types. This allows users to share the data with other users. The software also uses the Bullet physics engine. Users can also use Microsoft's Kinect for motion capturing. map shadowing, screenshot rendering in several picture file formats and full movie rendering in the .avi file format are also possible.
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