Old but still popular, ugly but powerful.
Features include:
Tile sets;
Maps;
Layers;
Entities (e.g. sprites, power-ups, triggers);
Paths (linear and Bezier curves);
Mosaics (groups of tiles);
Custom variables (for tile sets, maps, layers, entities and paths);
DLL-based exporter (you can write your own exporter);
Flexible XML exporter (select data to export);
A module for loading and drawing a TDX map in Monkey;
Flexible binary exporter (select data to export);
Binary Map importer;
Project files are binary or XML;
A software and an OpenGL version.
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Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG...
Drag and drop tile based mapping program. Multiple layers, create and import your own tilesets, scale for printing and many more features.
Features:
Project-based editor with an Intuitive, holistic workflow made for indie developers.
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