With the help of 3DA you can change different graphic options under DirectX 8 and OpenGL. 3DA changes different CAP-bits for example, if a game requires HW T&L 3DA emulates these bits and the games runs on graphic boards which don't have HW T&L capabilities. 3DA doesn't emulate any features in software(except cube mapping, which is done ith a simple 2D texture), like Pixel or Vertex Shader.
3DA is also a very nice tool for benchmarking. It generates detailed log files (CSV) with FPS and other parameters.
When deciding on the best 3D Analyze alternative, consider these alternatives. Check out these other software with a similar interface and features as well.
Windows hooker - intercepts system calls to make fullscreen programs running in a window, to support a better compatibility, to enhance video modes and to stretch...
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