CrackArt is a free open source 3D paint and texturing application that includes Texture Painting, Texture Baking, Procedural Materials and Textures, and much more.
CrackArt is available under the ZLib license. CrackArt features a robust, flexible object oriented plug-in architecture. CrackArt is designed to generate high-quality materials and textures.
Import and Export, Bitmap compatibility, mesh creation and deformation, rendering and texture baking are all tools implemented as plug-ins.
An important feature of CrackArt is its openness to third-party software, which can strip the software completely of its standard appearance and, using only the kernel, transform it into a highly customized 3D tool.
CrackArt is designed to be platform independent, but for the moment only a Win32 version of CrackArt is available.
CrackArt includes plug-ins for 3dsmax and Maya. Import and Export plug-ins for 3DS, Collada and FBX.
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