Dialogue Designer is a powerful (but easy to use) branching dialogue editor designed for story-driven games like RPGs and Visual Novels. Create complex non-linear data structures in minutes, no programming experience required! Works with Unity, Unreal 4, Godot, Construct 3, GameMaker Studio 2 and many more.
The editor was created for non-programmers. It is easy to understand and navigate. It is also fast and lightweight - it runs smoothly even on less powerful PCs. It includes a characters database and local variables database (strings, integers, booleans). They are incredibly helpful in organising the dialogue and keeping track of player's progress.
Looking for other Dialogue Designer-like programs? We've rounded up our favorites Dialogue Designer alternatives. Try any one of these fan favorites to see if they'll support your system and meet your specific needs.
Twine is an open-source tool for telling interactive, nonlinear stories. You don't need to write any code to create a simple story with Twine, but you can extend...
Features:
A FOSS Non-Linear Game Dialogue Editor This system is designed to work with Dialogue System in Unity (via an XML exporter), generally, but saves primarily to a JSON...
ink is a popular open source scripting language for branching stories, designed for writers.
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