HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything from a simple puzzle to advanced multilayered platformer or strategy without even thinking of any non game logic code! And you don't have to know anything about "window messages", DirectX programming and all that stuff. Instead you can start developing your own game within 15 minutes!
HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior.
Looking for other HGE-like programs? We've rounded up our favorites HGE alternatives. Try any one of these fan favorites to see if they'll support your system and meet your specific needs.
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
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Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library.
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Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia programming. They handle common, low-level tasks such as creating...
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