Alternatives to MakeHuman for Windows, Mac, Linux, Web, iPad and more. Filter by license to discover only free or Open Source alternatives. This list contains a total of 25+ apps similar to MakeHuman.
MakeHuman is an interactive modelling tool for creating realistic 3D human characters. These models can be exported to several computer graphics and animation platforms including Blender, Unity 3D, Unreal Engine, OpenSim and Second Life. If you're looking for more info about MakeHuman like screenshots, reviews and comments you should visit our info page about it. Below you find the best alternatives.
Want a really good MakeHuman alternative? Take a look at these popular alternatives if you're hunting for software similar to MakeHuman. Let's take a quick peek at some comparison that highlight your device and platform.
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
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Art of Illusion is a free, open source 3D modelling and rendering studio. It is written entirely in Java, and should be usable on any Java Virtual Machine which is compatible with Java 5 or later. The current version is 3.0.3, released December 12, 2016. This version is both stable and powerful enough to be used for serious, high end animation work. Many of its capabilities rival those found in commercial programs.
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Bforartists is a complete 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. Bforartists is a fork of the popluar open source 3d software Blender. It can be used for modeling, UV mapping, texturing, rigging, skinning, animating, rendering, simulations, non-linear editing, compositing, physics etc. . And comes with Python for embedded scripting.
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The aim of ManuelbastioniLAB is to bring you a set of advanced tools to turn your Blender in a powerful laboratory for realistic humanoid characters creation. This software is based on the 15 years experience gained during the realization of various 3d graphics projects and CG humans and collects new algorithms, prototypes and unpublished python scripts developed by Manuel Bastioni. Now a community driven project on github available for Blender till 2.79 and from 2.80
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