MOS is a lightweight cross platform game engine/library, written in modern C++. Some of the included functionality is: 3D mesh rendering, physically based material model, global illumination, particle rendering, text rendering, collision detection, 3D audio playback and asset management.
Are you looking for alternatives to MOS? Please see our top picks. In this article, we provide the list of some MOS alternatives that will work on Windows and other platforms.
Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library.
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