OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. Since 2001, OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been used in a large number of production projects, in such diverse areas as games, simulators, educational software, interactive art, scientific visualization, and others.
Need an alternative to OGRE? Read on. We've looked at the best OGRE alternatives available for Windows, Mac and Android.
Torque 3D is a easy-to-use game creation platform. Architected from the ground up for maximum flexibility and performance across a wide range of hardware and built upon...
Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library.
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JMonkeyEngine3 it’s a free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology. The software is...
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The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software...
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Unigine Engine is a proprietary cross-platform middleware, developed by Unigine Corp. It is used as either a game engine or as an engine for VR systems. The middleware...
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