Build games and applications for almost every platform imaginable -- Windows, Mac, Linux, iOS, Android, BlackBerry, Firefox OS, Tizen, Flash and even HTML5. Bring your creative vision to life, on desktops, tablets, phones, even consoles. Publish to Steam, Amazon, OUYA... practically anywhere.
Easy-to-Use
Accelerate your workflow with the fast, easy-to-use Flash API, as well as integrated support for SWF file assets, allowing use of the Flash editing environment directly. Build content in weeks instead of months, using a powerful and flexible programming language.
Are you looking for alternatives to OpenFL? Please see our top picks. In this article, we provide the list of some OpenFL alternatives that will work on Windows and other platforms.
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
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FreeBASIC is a completely free, open-source, 32-bit BASIC compiler, with syntax similar to MS-QuickBASIC, that adds new features such as pointers, unsigned data types...
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Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library.
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One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms....
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GeeXLab is a cross-platform demotool for 3D programming, demos creation, game development, interactive applications, creative coding and prototyping.
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HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology!
Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
Flixel is an open source game-making library that is completely free for personal or commercial use.
HaxePunk is an open source framework, ported from FlashPunk, and designed to let you build your game on any platform.
A simple framework for creating VR with Lua. LÖVR projects work on Windows, macOS, and Linux. You can run the same code on an HTC Vive or an Oculus Rift, and...
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