Oxygine is completely free and open source (MIT license) 2D game engine, available on GitHub. It is written in C++ and runs on MacOSX, iOS, Android, Windows and Linux.
You can also build and run your C++ Oxygine application in web browsers. It won’t require any plugins, such as Flash, and runs as pure HTML5/JS application using WebGL for rendering.
Oxygine is developed to be fast and memory efficient on mobile platforms. It has flexible resources management system, automatic sprites batching, memory pools and more.
It provides easy to use API, which is designed with "do more with less code" philosophy. It uses a managed scenegraph system that takes care of rendering and updates, and provides ability to extend with custom rendering and updates.
You can analyse your application with embedded tools. Inspect in runtime scenegraph, loaded textures, FPS, performance and more.
Want a really good Oxygine alternative? Take a look at these popular alternatives if you're hunting for software similar to Oxygine. Let's take a quick peek at some comparison that highlight your device and platform.
cocos2d-x is a cross platform open source free 2D game engine for mobile gamedev, that is fast and stable, easy to learn and use.
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