Pixel Vision 8 is a platform that standardizes 8-bit fantasy console limitations built on top of an open source C# SDK. Developers can customize these restrictions to match actual legacy hardware or create something new. It is ideal for game jams, prototyping ideas or having fun.
FEATURES
- ColorChip - Manages system colors
- Display - Renders pixel data.
- Font - Renders sprite based fonts.
- GameChip - A game's base class.
- MusicChip - A sequencer for playing back music.
- ScreenBufferChip - Caches sprites for tilemaps and fonts.
- SoundChip - A sound effect manager.
- SpriteChip - Manages sprites in memory.
- TileMap - Drawing sprites into the ScreenBufferChip.
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Lua-based fantasy console for making and playing tiny, computer games and programs.
Features:
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