Platypus is a horizontal scrolling shooter game created by Anthony Flack. The player flies an antiquated spacecraft (the last of the fictional F-27 Platypus fleet) attempting to defend planet Mungola from Colossatropolis, which has become so overcrowded that its inhabitants are taking over Mungola for space and resources. The game uses a 'Level-Area' structure, with five areas in one level. The player scores depending on the percent of primary targets and transport carriers killed.
All the artwork for the game was created using a process called Claymation. Flack has stated that due to limited availability of Plasticine in his home country of New Zealand at the time the game was created, he re-used the same lump of grey clay to create all the models, photographed them with a digital camera, and coloured the images in Adobe Photoshop.
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