Primitive is a Go (Programming Language) command-line app based on Roger Alsing's great work, that reproduces images using geometric primitives such as ovals, triangles and rectangles.
Features
- Hill Climbing or Simulated Annealing for optimization (hill climbing multiple random shapes is nearly as good as annealing and faster)
- Scanline rasterization of shapes in pure Go (preferable for implementing the features below)
- Optimal color computation based on affected pixels for each shape (color is directly computed, not optimized for)
- Partial image difference for faster scoring (only pixels that change need be considered)
- Anti-aliased output rendering
Want a really good Primitive alternative? Take a look at these popular alternatives if you're hunting for software similar to Primitive. Let's take a quick peek at some comparison that highlight your device and platform.
Altered Qualia Evolve takes an input image and reproduces it using shapes of various colors and transparencies. It uses a simulated annealing-like optimization algorithm...
Features:
Inspired by Roger Alsing's great idea, Shapeme uses SDL to evolve images with simulated annealing. HOW IT WORKS It takes a reference image (a PNG file).
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