Shaderific is the mobile shader development tool for iOS. Get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development on your iPad, iPhone or iPod touch today. Create your own vertex and fragment shaders using the OpenGL Shading Language (GLSL) and compile them on your mobile device. Tweak your shader code and the values of the uniforms and see the effects immediately.
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RenderMonkey™ Toolsuite | AMD Developer Central RenderMonkey is an integrated development environment (IDE) that can be used to write shaders in HLSL, GLSL, and GLES.
Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders.
Features:
FX Composer is an integrated development environment (IDE) for authoring shaders. Shading languages it supports are HLSL, Cg, and CgFX.
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