The Book of Shaders provides a gentle, step-by-step guide through the abstract and complex universe of Fragment Shaders. Besides scores of insightful illustrations, the site includes a very intuitive live-coding editor for users to easily see changes as they code.
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RenderMonkey™ Toolsuite | AMD Developer Central RenderMonkey is an integrated development environment (IDE) that can be used to write shaders in HLSL, GLSL, and GLES.
Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders.
Features:
FX Composer is an integrated development environment (IDE) for authoring shaders. Shading languages it supports are HLSL, Cg, and CgFX.
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