Twine is an open-source tool for telling interactive, nonlinear stories.
You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.
Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.
[From the website]
Looking for other Twine-like programs? We've rounded up our favorites Twine alternatives. Try any one of these fan favorites to see if they'll support your system and meet your specific needs.
Ren'Py is a free and cross-platform visual novel engine that helps you use words, pictures, and sounds to tell stories with the computer. Its easy and efficient...
Inform is a design system for interactive fiction based on natural language. It is a radical reinvention of the way interactive fiction is designed, guided by...
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ChoiceScript is a simple programming language for writing multiple-choice games (MCGs) like Choice of the Dragon. Writing games with ChoiceScript is easy and fun, even...
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Chronicler is an open source desktop application which allows users to create CYOA/MCG (choose your own adventure/multiple choice games) interactive fiction using a GUI...
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Quest lets you create sophisticated text-based games, without having to program. Make text adventures, role-playing games, training materials, simulations, or...
A FOSS Non-Linear Game Dialogue Editor This system is designed to work with Dialogue System in Unity (via an XML exporter), generally, but saves primarily to a JSON...
textadventures.co.uk is a community of interactive fiction game makers and players. All games here are either playable in your web browser, or as an app for your...
Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
Squiffy is a tool for creating multiple choice interactive fiction. It's written entirely in JavaScript - the compiler uses Node.js and the games it generates run in...
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