V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the well-known V-Ray award-winning production rendering engine with the flexibility and exceptional speed of the interactive rendering system V-Ray RT and the even more impressive new V-Ray RT running on GPUs. The new V-Ray 2.0 comes with significant new feature additions and lots of improvements that enable faster feedback and final results.
The pressure for more 3D stereoscopic content is demanding and the upcoming naked stereoscopic technologies (3D monitors without glasses) require 5 to 9 renders per single frame. With standard rendering tools this can be 5-9 times slower! V-Ray is fit to answer these demanding rendering needs! With its new native stereoscopic support it can deliver the re-use of GI calculations as well as shading data re-use that can lead only to twice the render time, instead of 5 times or 9 times.
Are you looking for alternatives to V-Ray? Please see our top picks. In this article, we provide the list of some V-Ray alternatives that will work on Windows and other platforms.
LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical...
Physically based renderer. Mitsuba is an extensible rendering framework written in portable C++. It implements unbiased as well as biased techniques and contains...
Powerful, feature-rich and fast standalone raytracing renderer. Exporters from Blender and Google SketchUp are also available. Allows network rendering of images and...
appleseed is a modern, open source, physically-based rendering engine designed to produce photorealistic images, animations and visual effects.
PhotoRealistic RenderMan, or PRMan for short, is a proprietary photorealistic RenderMan-compliant renderer. It primarily uses the REYES algorithm but is also fully...
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Sunflow is an open source rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible...
Octane Render is the world's first GPU based, un-biased, physically based renderer. What does that mean? It uses the video card in your computer to render...
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