Knald is the world’s first GPU powered solution for generating “bake quality” textures from any 2D source texture.
Knald generates textures commonly used to create games, like Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps.
$100 for individual licence.
Looking for a program that is like Knald? We have our top picks here. If you need another program that has some of the features of Knald on your device, read what we recommend in this post.
Crazybump generates lighting maps from 2D textures. It supports ambient occlusion (AO) maps, bump maps, normal maps, and more.
Converts a bitmap into a seamless PBR material, including normal, AO, roughness and metallic.
A powerful, yet easy to use, all-in-one texture baking solution for any 3D artist.
MindTex is a normal map generation utility for game developers and 3d professionals.
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