Knald is the world’s first GPU powered solution for generating “bake quality” textures from any 2D source texture.
Knald generates textures commonly used to create games, like Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps.
$100 for individual licence.
Looking for other Knald-like programs? We've rounded up our favorites Knald alternatives. Try any one of these fan favorites to see if they'll support your system and meet your specific needs.
AwesomeBump is an open source program designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done...
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Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you...
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NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly...
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