Limber is an IK system for After Effects that uses shape layers to make customizable limbs for character animation. Limber has controls for styling the shape and colors, dynamically preventing animation ‘pops’, smoothly blending between IK and FK, foreshortening one half of a limb, and swapping limbs for different types.
FEATURES
- Fast ‘bones’ based on a single expression (CC2018 and newer only)
- The only After Effects IK tool with seamless IK-FK blending
- Highly customizable tapered limb shapes and styles
- Built in controls for anti-pop and stretchy or fixed length limbs
- All vector workflow - infinitely scalable
- Quick and simple - make a limb in two clicks
In our list of best programs, we'll review some different alternatives to Limber for After Effects. Let's see if your platform is supported by any of them.
Synfig is a powerful, industrial-strength vector-based 2D animation software package, designed from the ground-up for producing feature-film quality animation with fewer...
Features:
Enve is a new open-source 2D animation software for Linux. You can use enve to create vector animations, raster animations, and even use sound and video files. Enve was...
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