SculptGL is a small sculpting application powered by JavaScript and webGL.
MAIN FEATURES :
* Sculpting tools
- Standard tools : Brush, Inflate, Smooth, Twist, Drag, etc
- PBR Vertex Painting (color, roughness, metalness)
- Alpha texture support for each tools
* Multiresolution sculpting
- Quad-tri Subdivison (catmull-clark/loop)
- Reversion (compute opposite of subdvision if possible)
- Navigating from low/high poly level subdiv will retain sculpting changes
- keep UVs (both reversion and subdivison)
* Voxel remeshing
- Uses SurfaceNets meshing algorithm (produces quad-only mesh)
- Uniform remeshing (quads will have the same size)
- Can also create non-manifold vertex :(
- In case of a non closed mesh, a naive holefilling algorithm is performed first
- Deletes UV
* Dynamic topology
- Triangles only
- Operates in real time
- Local subdivision (create new triangles)
- Local decimation (deletes triangles)
- Deletes UV
* Supports OBJ, PLY, STL import/export
- Reads vertex color
- Optimizes post and pre transform cache (tipsy algorithm)
* Undo/Redo support
Looking for a program that is like SculptGL? We have our top picks here. If you need another program that has some of the features of SculptGL on your device, read what we recommend in this post.
Bforartists is a fork of Blender. It comes with the same features, but with an improved UI and usability.
Features:
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