SoLoud is portable - the c/c++ code base is written in portable way, and the code has been used on various platforms including windows, osx, linux, as well as android and even ps4. (I'm not responsible for many of the platforms, though, and for licensing reasons, ps4 code is not included). In addition to the actual source code being portable, SoLoud also has foreign interfaces to a bunch of other environments, such as python, ruby, RPGMaker, BlitzMax, GameMaker:Studio, C, C# and D. These interfaces are completely auto-generated by scripts, avoiding mistakes in manual processes.
Are you looking for alternatives to SoLoud? Please see our top picks. In this article, we provide the list of some SoLoud alternatives that will work on Windows and other platforms.
PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.
AudioKit is the leading open-source audio framework. It powers millions of app installs. AudioKit allows developers to quickly add professional audio functionality to...
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