Libgdx is a Java game development framework that provides a unified API that works across all supported platforms.
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.
Are you trying to find the best programs like LibGDX? Have a look at this post and weigh in on your thoughts. Cool!
Godot is a fully featured, open source, MIT licensed game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web...
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Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
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