TopAlter.com

ECoS Alternatives

ECoS Alternatives

ECoS

ECoS is a modern fantasy console based around the solid foundation of an Entity-Component-System architecture (ECS). Once learned, the use of an ECS can make game development and prototyping much faster and keep your code much more modular, making it easy to reuse, alter and extend any part of your games.

ECoS runs a 60 FPS, with a 128 by 128 resolution 1-bit display (5x scale); a limit of 255 sprites of 4 by 8 pixels, each with an additional 8 bits for flags; 1 level/map of 256 by 32 tiles (each tile consisting of to consecutive sprites); a limit of 64 sound effects/melodies of 64 nodes, each using one of 5 waveforms; the ability to build games into single file cartridges that include all the resources and files for the game to run; and the ability to mount cartridges from a file into memory.

Best ECoS Alternatives

In our list of best programs, we'll review some different alternatives to ECoS. Let's see if your platform is supported by any of them.

PICO-8

PICO-8

CommercialMacWindowsLinuxRaspberry Pi

Lua-based fantasy console for making and playing tiny, computer games and programs.

Features:

  • Built-in Image editor
  • Music Composer

ECoS Reviews

Add your reviews & share your experience when using ECoS to the world. Your opinion will be useful to others who are looking for the best ECoS alternatives.

Table of Contents

Copyright © 2021 TopAlter.com

Sites we Love: AnswerBun, MenuIva, UKBizDB, Sharing RPP