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ECoS Alternatives

ECoS Alternatives

ECoS

ECoS is a modern fantasy console based around the solid foundation of an Entity-Component-System architecture (ECS). Once learned, the use of an ECS can make game development and prototyping much faster and keep your code much more modular, making it easy to reuse, alter and extend any part of your games.

ECoS runs a 60 FPS, with a 128 by 128 resolution 1-bit display (5x scale); a limit of 255 sprites of 4 by 8 pixels, each with an additional 8 bits for flags; 1 level/map of 256 by 32 tiles (each tile consisting of to consecutive sprites); a limit of 64 sound effects/melodies of 64 nodes, each using one of 5 waveforms; the ability to build games into single file cartridges that include all the resources and files for the game to run; and the ability to mount cartridges from a file into memory.

Best ECoS Alternatives for Self Hosted

Looking for a program that is like ECoS? We have our top picks here. If you need another program that has some of the features of ECoS on your device, read what we recommend in this post.

quadplay

quadplay

FreeOpen SourceMacWindowsLinuxWebSelf-Hosted

The quadplay fantasy console bundles an emulator and advanced development tools including an adept IDE and tools for use with other IDEs like VS Code, Vim and Emacs. ...

ECoS Reviews

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