Sprite Bump is an advanced 2D Normal Map Generation Tool. It takes in a single 2D image and generates a normal map and optional ambient occlusion map for use in 3D Lighting for realtime Game Engines ( Unreal Engine, Unity etc. ) Any engine that has access to the basic Pixel Shader pipeline can utilise Sprite Bump in its shading pipeline.
Are you still using Sprite Bump? Let's compare it to the best other options below. Maybe one of these Sprite Bump alternatives will work on your device, too.
Quixel Suite is a bundle of tools for creating amazing materials for use in real time applications.
Features:
Crazybump generates lighting maps from 2D textures. It supports ambient occlusion (AO) maps, bump maps, normal maps, and more.
Unflattener is a free and open source Python module and a command line tool (unflatten.py) that helps you make normal maps for 2D sprites and other graphics. You can use...
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