Sprite Bump is an advanced 2D Normal Map Generation Tool. It takes in a single 2D image and generates a normal map and optional ambient occlusion map for use in 3D Lighting for realtime Game Engines ( Unreal Engine, Unity etc. ) Any engine that has access to the basic Pixel Shader pipeline can utilise Sprite Bump in its shading pipeline.
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Unflattener is a free and open source Python module and a command line tool (unflatten.py) that helps you make normal maps for 2D sprites and other graphics. You can use...
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