Sprite Bump is an advanced 2D Normal Map Generation Tool. It takes in a single 2D image and generates a normal map and optional ambient occlusion map for use in 3D Lighting for realtime Game Engines ( Unreal Engine, Unity etc. ) Any engine that has access to the basic Pixel Shader pipeline can utilise Sprite Bump in its shading pipeline.
For the best Sprite Bump alternative check out these alternatives which will work with your device & platform. There are several Sprite Bump-like software that you might want to check as well.
AwesomeBump is an open source program designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done...
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Quixel Suite is a bundle of tools for creating amazing materials for use in real time applications.
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Crazybump generates lighting maps from 2D textures. It supports ambient occlusion (AO) maps, bump maps, normal maps, and more.
This tool lets you generate normal maps for 2D textures, with little effort. Specially designed for Sprites in 2D games. Normal Maps lets you create awesome realistic...
Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting effects, through the creation of hand drawn normal maps.
Converts a bitmap into a seamless PBR material, including normal, AO, roughness and metallic.
Handplane Baker is a free baking tool for a production environment that processes extremely dense models easily. ...
MindTex is a normal map generation utility for game developers and 3d professionals.
Unflattener is a free and open source Python module and a command line tool (unflatten.py) that helps you make normal maps for 2D sprites and other graphics. You can use...
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